![]() ![]() ![]() I had to write a script to figure out all the game's permutations of summary (Note: I mean by using the game's own control codes, not just every single permutation), and present it to Marc. That means that there's not a summary for each checkpoint in the game, there's 60-70 paragraphs of text that the game programatically composes to make the summary! We reduced the spacing between lines and increased the margins so that Marc could fit more English onscreen, but here's an even bigger problem: These summaries are composited from individual paragraphs. Fixing this was a tag-team effort from Scarboy and I. If your English goes over, well, that's just too fucking bad, mon frair. The problem is the game is programmed to do it in ONE PAGE. and wow, what a pain in the ass it was to hack. It's really helpful in a plot heavy game like this. Since it came out before Metal Gear Solid, Policenauts is the first Kojima game with this helpful feature: summary screens!īasically, when you reload a savegame, you get a little 3-4 paragraph, one page summary of what you previously did. Part 2: In which we meet our hero's ex-wife
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